MUISpinnerAddSpriteSheetΒΆ

MUISpinnerAddSpriteSheet, hWin:MUIWND, SpriteCount:MUIVALUE, ImageHandleType:MUIIT, hImageSpriteSheet:MUIIMAGE, bReverse:BOOL

Adds a long (wide) image strip from a previuosly loaded image, to use as the frames of the spinner animation. The width of each frame is calculated by dividing the length of the spritesheet image by SpriteCount

Parameters

  • [in] hWin - handle to the ModernUI_Spinner control
  • [in] SpriteCount - no of frames to split the spritesheet into
  • [in] ImageHandleType - type of image used in hImageSpriteSheet: MUIIT_NONE, MUIIT_BMP, MUIIT_ICO, or MUIIT_PNG
  • [in] hImageSpriteSheet
  • [in] bReverse - if TRUE reverses order of created frames

Return

Returns TRUE if successful, or FALSE otherwise

Example

Invoke MUISpinnerAddSpriteSheet, hSpinner, 22, MUI_PNG, pImageSpriteSheet, FALSE

See Also

MUISpinnerLoadSpriteSheet